Bon comme je vous disez dans la
news précédente:
Wizards of the Cost ne propose pas que les statistiques de ces miniatures...
Mais aussi des informations de Jeux de Rôles pour les Star Wars Miniatures proposées...
Voir plus...
Donc voici le Statistique de Jeux de Rôles de ces 2 gigantesques vaisseau de l'univers Star Wars que sont:
- Le
Mon Calamari Star Defender Viscount,
- Le
Super Star Destroyer Executor
Mon Calamari Star Defender Viscount
Statistiques pour le Jeux de Rôles Star Wars (WotC d20)
Class: Space station
Crew: 68,174 (Skilled +4)
Size: Colossal (Huge space station, 17,000 meters)
Initiative: –8 (–8 size)
Hyperdrive: x1 (backup x12)
Maneuver: –4 (–8 size, +4 crew)
Passengers: 12,500 (troops)
Defense: 12 (–8 size, +10 armor)
Cargo Capacity: 200,000 metric tons
Shield Points: 800 (DR 70)
Consumables: 6 years
Hull Points: 900 (DR 70)
Cost: Not available for sale
Maximum Speed in Space: Cruising (4 squares/action)
Atmospheric Speed: Not applicable
Weapon: Turbolasers (250); Fire Arc: 10 batteries front, 20 batteries right, 20 batteries left; Attack Bonus: +2 (–8 size, +4 crew, +2 fire control, +2 battery fire); Damage: 7d10x5; Max Range: Long.
Weapon: Heavy turbolasers (250); Fire Arc: 10 batteries front, 15 batteries right, 15 batteries left, 10 batteries rear; Attack Bonus: +8 (–8 size, +4 crew, +8 fire control, +4 battery fire); Damage: 10d10x5; Max Range: Long.
Weapon: Assault concussion missile tubes (200, 30 missiles each); Fire Arc: 100 front, 50 right, 50 left; Damage: 9d10x5; Missile Quality: Ordinary (+5).
Weapon: Heavy ion cannons (300); Fire Arc: 10 batteries front, 20 batteries right, 20 batteries left, 10 batteries rear; Attack Bonus: +10 (–8 size, +4 crew, +10 fire control, +4 battery fire); Damage: Special; Max Range: Long.
Weapon: Tractor beams (40); Fire Arc: 20 front, 10 right, 10 left; Attack Bonus: +4 (–8 size, +4 crew, +8 fire control); Damage: Special; Max Range: Short.
Super Star Destroyer Executor
Statistiques pour le Jeux de Rôles Star Wars (WotC d20)
Class: Space station
Crew: 280,734 (Skilled +4)
Size: Colossal (Huge space station, 19,000 meters)
Initiative: –8 (–8 size)
Hyperdrive: x2 (backup x10)
Maneuver: –4 (–8 size, +4 crew)
Passengers: 38,000 (troops)
Defense: 12 (–8 size, +10 armor)
Cargo Capacity: 250,000 metric tons
Shield Points: 800 (DR 70)
Consumables: 6 years
Hull Points: 1,000 (DR 70)
Cost: Not available for sale
Maximum Speed in Space: Cruising (3 squares/action)
Atmospheric Speed: Not applicable
Weapon: Turbolasers (250); Fire Arc: 20 batteries front, 15 batteries right, 15 batteries left, Attack Bonus: +2 (–8 size, +4 crew, +2 fire control, +2 battery fire), Damage: 7d10x5, Max Range: Long.
Weapon: Heavy turbolasers (250); Fire Arc: 20 batteries front, 10 batteries right, 10 batteries left, 10 batteries rear; Attack Bonus: +8 (–8 size, +4 crew, +8 fire control, +4 battery fire); Damage: 10d10x5; Max Range: Long.
Weapon: Assault concussion missile tubes (250, 30 missiles each); Fire Arc: 10 front, 15 right, 15 left, 10 rear; Damage: 9d10x5; Missile Quality: Ordinary (+5).
Weapon: Heavy ion cannons (250); Fire Arc: 20 batteries front, 10 batteries right, 10 batteries left, 10 batteries rear; Attack Bonus: +8 (–8 size, +4 crew, +8 fire control, +4 battery fire); Damage: Special; Max Range: Long.
Weapon: Tractor beams (40); Fire Arc: 20 front, 10 right, 10 left; Attack Bonus: +4 (–8 size, +4 crew, +8 fire control); Damage: Special; Max Range: Short.