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shane1609 a écrit:kylokenobi a écrit:Merci d'avoir lu fait bien attention aux files d'attentes c'est horrible
T'inquiète, on a prévu le coup : 8 jours sur place, dans un hôtel Disney et avec une ligne de transport directe pour le parc Studios Et normalement c'est la saison creuse dans le parc donc on croise les doigts
Je pense qu'on va au moins y passer 3 fois histoire d'être sur de tout faire, de tout gouter, de construire un sabre, un droïde et faire 5000 photos
Dark vador40 a écrit:Super le compte rendu Kylo. Les photos sont superbes
kylokenobi a écrit:Tu dois surement avoir de trains ou des moyens pour y aller
Dark Reemus a écrit:Roooh ça vend du rêve ! J'espère avoir un jour les moyens de m'y rendre
Uttini a écrit:kylokenobi a écrit:Tu dois surement avoir de trains ou des moyens pour y aller
Oui, sans doutes. Mais je n'aurai jamais le temps... Une autre fois peut-être.
Mandoad a écrit:Je viens de lire ton compte rendu kylo et...
Faut définitivement que j'y aille. Le parc envoie vraiment du rêve. Merci d'avoir partagé !
CRL a écrit:
@Windu, tu peux aussi les rencontrer à DisneyLand Paris
→ https://www.instagram.com/p/BWXSotjhcCX/
Shérif-Windu a écrit:Très bon compte-rendu Kylo. Cela donne vraiment envie d'y aller. C'est sans doute une expérience magnifique pour tout fan. On peut en plus rencontrer le PO .
CRL a écrit:Merci pour le partage, Kylo.
@Windu, tu peux aussi les rencontrer à DisneyLand Paris
→ https://www.instagram.com/p/BWXSotjhcCX/
The Magic and Myth of Story at Star Wars: Galaxy’s Edge
In creating a Star Wars planet, Lucasfilm and Walt Disney Imagineering unlocked new ways to tell an immersive story tied to existing and upcoming lore.
To make the galaxy far, far away seem not only real but tangible, Star Wars: Galaxy’s Edge had a story to tell.
Visitors to the themed-land, now open at Disneyland Resort and opening August 29 at Walt Disney World Resort, needed to be able to feel the abrasive surfaces of Black Spire Outpost covered in grit and grime, smell and taste the strange new meats cooking at the marketplace stalls, and hear the sounds of creatures, droids, and a local radio station, in addition to seeing the world of Star Wars and the planet of Batuu for themselves for the first time.
The team at Lucasfilm and Walt Disney Imagineering had the distinct pleasure of taking part in Star Wars storytelling in a whole new medium and the challenge of ensuring that it melded with existing lore while inviting visitors to inhabit their own Star Wars stories. “We wanted to walk into this land with the same kind of feeling that we had when we watched our first Star Wars film or TV series or read the books,” says Margaret Kerrison, the managing story editor for Walt Disney Imagineering. “We wanted to capture that feeling and powerful emotion again.”
Journey to Batuu
The first thing designers set out to do was create a new outpost on a never-before-seen planet. “We all know Luke’s story and we know that we’re not in it, so we wanted to create a set of stories that allow you to become a character in it, not just a passive spectator,” says Scott Trowbridge, portfolio creative executive from Walt Disney Imagineering.
That meant turning to the real world for an array of inspirations. “George Lucas did it best when he basically took Samurai films and World War II pictures and Westerns and boiled it all together to make Star Wars,” says Pablo Hidalgo, senior creative executive, franchise story and content, for Lucasfilm. “And in much the same way, when we’re looking at a place like Star Wars: Galaxy’s Edge, it’s not a single place of inspiration. The folks who designed it traveled the world and looked at places like marketplaces in Marrakesh, and other far-flung lands. But a lot of it is a little bit more homegrown. We talked about Westerns a lot, the idea of a frontier town somewhere in the Old West where interesting characters convene and different things can happen.”
Matt Martin, a creative executive for the Lucasfilm Story Group, compares it to the forgotten towns dotting Route 66. “The planet Batuu was once a place where, in the early days of hyperspace travel, ships would go to stock up, resupply, and gas up before they ventured out into Wild Space,” he says. “As time has gone by, hyperspace travel has advanced, better hyperspace lanes have been established, and now Batuu’s kind of fallen a little bit from its glory days. Now it’s the place where people go when they want to get lost, when they want to be off the radar.”
Storytellers had to figure out where in time Black Spire Outpost, as visitors would experience it, existed before they could get to work on the minutiae of bringing the land to life. The timeline as we see it falls somewhere between Star Wars: The Last Jedi and the upcoming Star Wars: The Rise of Skywalker, but references and stories about Black Spire have already been peppered throughout Star Wars storytelling, including a series of books and comics. In Solo: A Star Wars Story, Qi’ra mentions Dok-Ondar, the Ithorian proprietor of a Batuu-based antiquities shop. In the book, Thrawn: Alliances, a story set in the time of the Clone Wars provides a glimpse at Black Spire Outpost’s more prosperous days.
Enter Black Spire
By stepping foot onto Black Spire Outpost, visitors are transported to another world — another planet, really — and immersed in the immaculate details to make it all feel strikingly realistic. “A surprising amount of story goes into really every element of the park,” says Martin. “Every shop has its own backstory. It’s shocking how much detail is in there from the signs on the cantina walls that tie into other Star Wars storytelling to all of the different bits and pieces that are scattered around Dok-Ondar’s shop that have existed within Star Wars lore…all the way to the audio tracks that you’ll hear throughout the land.”
It’s Hidalgo’s voice you’ll hear as the DJ during some segments of the galactic broadcast, although Martin also snagged a role. “I’m Dok-Ondar’s muscle,” he says with a laugh.
Even with an element so small — the audio can be heard inside the refresher (i.e. restroom) and a handful of other places — creators sought to imbue a depth of storytelling with alien languages represented and delightfully absurd local flavor from a Wookiee hair product commercial to a droid call-in program.
“Just imagine if you go to Paris or you go to Madrid, there’s a culture there when you step off the plane,” says Kerrison. “We’re trying to build that culture.”
In the park’s soundscape, designers included everything from wild creatures lumbering through the greenery to residents bickering in the apartments above the marketplace stalls, similar to the soundscape crafted for Main Street, U.S.A. elsewhere in the parks. But the radio broadcast was special.
It started with commercials. “We definitely have to have a Wookiee shampoo commercial, right?” Kerrison says, recalling an early conversation. “Sleek and chic Kashyyyk,” she adds with a laugh. “That’s something that would really be believable.”
David Collins and Matt Wood from Skywalker Sound agreed to lend their voices to audio and the scripts began to grow. “Not only do we have commercials, we have this podcast we call the Hutt hour,” says Kerrison. “There’s this protocol droid having droids call in for their various needs. We have a podracing sequence, and a holochess tournament going on somewhere on Batuu,” she adds, narrated by the hushed tones of a whispering commentator. “All of these things to build this rich tapestry of the culture of our land.”
“Star Wars, when you get right down to it, it was two hours of imagery that stuck with you for years and years and years,” says Hidalgo. “This is a whole new level. It’s so detailed and it’s so well designed that you are basically creating frames of a Star Wars movie with your eyes,” he adds. “I hope that you feel like you have this personalized Star Wars movie whenever you shut your eyes and you think back to your visit.”
When you step onto Batuu, you become part of Star Wars, inside a place where the underworld intersects with the growing threat of the First Order and the rise of the Resistance. And suddenly the galaxy isn’t so far, far away anymore.
In the special, viewers will get to explore the new lands and learn more about how the new planet of Batuu came to life. Harris meets up with Key for some laughs in Oga’s Cantina and takes a tour of Batuu. Hyland learns about the tensions between the First Order and the Resistance and creates her own droid at the Droid Depot. Leno explores Millennium Falcon: Smugglers Run, inside and out, and Cuoco takes a special sneak peek inside the upcoming attraction, Star Wars: Rise of the Resistance.
Dans cette émission spéciale, les spectateurs auront l'occasion d'explorer les nouvelles terres et d'en apprendre davantage sur la façon dont la nouvelle planète de Batuu a vu le jour. Harris rencontre Key pour rire un peu dans la Cantina d'Oga et fait le tour de Batuuu. Hyland apprend les tensions entre le Premier Ordre et la Résistance et crée son propre droïde au dépôt de droïdes. Leno explore "Millennium Falcon: Smugglers Run", à l'intérieur comme à l'extérieur, et Cuoco jette un coup d'œil spécial à l'intérieur de la prochaine attraction, Star Wars : Rise of the Resistance.
The Art of Designing Star Wars: Galaxy’s Edge
Lucasfilm’s legendary designers and Walt Disney Imagineers discuss the differences between creating concepts for film and making something real for the new themed land.
For years, the cinematic wonder of the Star Wars galaxy has captured imaginations, transporting viewers off this rock and hurtling into adventure through hyperspace. It’s a universe unlike any other, filled with planets and creatures that are at once completely alien and somehow totally familiar.
But to make the galaxy out of brick and mortar inside Star Wars: Galaxy’s Edge, where fans could step onto the dusty surface of a real Star Wars planet for the first time, artists and designers couldn’t entirely rely on the same movie magic that brings those worlds to life on screen. The project is the culmination of Lucasfilm VP and Executive Creative Director Doug Chiang’s lifelong love of the saga and individual artistic expertise. “Of all the Star Wars experiences, whether it’s a video game or a film or a themed attraction, this is one of the most challenging and the most fulfilling for me,” he says. “It reminds me of when I first saw Star Wars when I was 15. When I saw it in the cinema, it was amazing. But I really wanted to go there and visit that place. And now we can.”
The truth is, from the beginning, Star Wars storytelling has been grounded in reality, an attribute that helped the design team for the new themed-land now open at Disneyland:registered: Resort and opening August 29 at Walt Disney World:registered: Resort. “We try to give it that layer of reality, that history,” Chiang adds. “Who has been living here? What have they done here?”
“It really just looks so realistic,” says Kirstin Makela, Walt Disney Imagineering’s art director on the project. “We want our guests to feel like they’re in a new environment that also feels familiar to the world of Star Wars, but gives them a sense of adventure that they can actually make this world their own.”
However, making something feel real in a movie and making something realistic that holds up to the naked eye and all five senses are two very different things.
Imagined nature meets imagination
The planet of Batuu and Black Spire Outpost started out just like any other Star Wars setting: as concept art. Erik Tiemens, a longtime concept design supervisor for Lucasfilm and Star Wars: Galaxy’s Edge, was part of the crew that traveled to Turkey and Morocco in search of real-world inspirations, personally shooting nearly 3,000 reference photos to help inspire those earliest iterations
At its core, Black Spire Outpost could only be realized fully if the planetary surface felt natural and authentic. Tiemens dug into geological research of petrified trees and sedimentary rock work, merging the two. “I wanted it to be very simple,” he says. “The first exploration was between good and evil in the landscape.” Color was peppered throughout to evoke emotion and symbolism, with playful pops and washes in the marketplace acting almost as an invitation to come wander the stalls.
“One of the fun challenges of designing Star Wars: Galaxy’s Edge is that we were creating a unique landscape that was grounded in reality,” Chiang adds. “We had to make sure that the landscape actually had a geological history, that you could actually understand how the land was formed and that made it feel real, that it wasn’t fantasy….So you saw these horizontal strata mixed with a vertical spires. It kind of grounds it in something that’s very familiar, but yet it kind of takes it to another level.”
Building the outpost on top of that geographical base gave it a sense of time and a placement in galactic history. Designers sought to reverse-engineer the world to peel back layers and reveal different moments. Buildings that were just being built were aged to appear as if they had weathered long years, relics from ancient cultures were co-mingled with the newer construction that heralded the arrival of the First Order and the Resistance. “We look at a wall, we might see blaster marks,” Tiemens says, inspiring viewers to think, “‘Oh, there was some event there.’ Just looking at the village itself, Black Spire Outpost is trying to tell a story.”
Lessons from George Lucas
Tiemens, like Chiang, owes his career to being completely enveloped in Star Wars from the moment he saw it as a seven-year-old. “The original Star Wars movie, that really left sort of an indelible impression.” The design of the galaxy far, far away inspired him to seek out a Joe Johnston sketch book and begin honing his own skills as an artist. “You would remember things even at a subliminal level — the textures and the lighting on the original cantina, the exterior of that.” And through his study, personally and professionally, he learned that a key component in creating Star Wars was for designers to bring their own perspective to the mix. “A big influence in the design process would be looking at what’s inside yourself.”
For Star Wars: Galaxy’s Edge, the marching orders for the design approach were part period film, part city planner. “Like it was a real location,” Chiang says. Batuu as we experience it on our planet had to blend together as one seamless and cohesive world, just as if we had stepped inside of a Star Wars film and onto a real planet in the Outer Rim. “A big challenge for us in designing Batuu is we had to make sure it all integrated,” Chiang says. “My trick was to approach it like how we design for films. For films, we try to create a world that’s very believable, from a very specific point of view.” It was more science fantasy than space future. “This was a lesson that I learned from George [Lucas], because he considered Star Wars not as science fiction, he always considered it a period film. So we designed it like a period film.”
The designers followed some of the same basic tenets that gave the original film its unique used-future aesthetic and utilized Tiemens’ wealth of reference photos of “actual streets, actual pavers, mismatched doors, amazing things” from his travels abroad. “We were kind of seeking a little bit of the strange, the anomalies. I think George was always interested in that in the original Star Wars.” To make Batuu feel lived-in and give the place the weight of its epic history, designers were attentive to details that organically occur in real locations over the centuries, like unusual marks and asymmetrical compositions that crop up over time. “We were all searching for what we could do that enhances the space but not make it generic or predictable.”
Translating cinematic marvels into something that would hold up to the naked eye called for more 360-degree thinking. “It can’t just be a movie set where things drop off and there’s going to be a matte painting and a blue screen,” Tiemens says. “This a space that actually has to function.” For example, the Millennium Falcon and individual spires were placed just so to take advantage of sight lines and sunlight and crafted with the utmost care.
Makela calls the technique “anthropology mixed with art direction.” Artisans gave the petrified forest surrounding Black Spire Outpost personality by carefully hand-carving and hand-painting each sprire. “They think so deeply about how those rocks translate not only up close but as they start to recede back and back and back,” she says. “They’ll actually paint different layers of color around a spire. If you see it from one angle and you’re closer, it’ll be a little more saturated, but if you’re seeing it from another angle, they’ll actually paint it more faded. They’re thinking about everything 360.”
‘Absolutely real’
Batuu had to look like it had already stood for thousands of years and it had to be built to last for future generations. “We have to make it real. And that means we have to make it out of real concrete. Dirt is dirt. Steel is steel,” Chiang says. “And for me, I think the hardest part was realizing that, OK, all the tricks I know in terms of production design for a film set we couldn’t use.” That was especially true during the site-planning phase. “In cinema, we can have edits,” Chiang adds. “We can cheat things by making things out of plywood or foam to simulate concrete and steel. For a theme park, we can’t. It has to be absolutely real.”
The end result, marrying mythical proportions to realistic elements, is truly something that must be seen to be believed and fully appreciated.
“To be honest, I never thought I’d be working on something like this because this was so beyond anything that I could comprehend,” Chiang says. “The fact that five years later we’ve actually built this is surreal because all the love and hard work that everybody put into it is there and I just can’t wait for people to experience it.”
shane1609 a écrit:On va devoir boire vite si on veut goûter plusieurs choses car c'est limité à 45 minutes par réservation
Star Wars: Galactic Starcruiser will be a new, first-of-its-kind vacation experience where guests will check in for a two-night adventure aboard a glamorous starship. Once onboard, guests will interact with characters and become active participants in stories that unfold around them on their galactic journey.
Inside the Disney Parks “Imagining Tomorrow, Today” pavilion at D23 Expo, visitors will be able to see a new model and incredible visuals of the starcruiser – called the Halcyon.
Seryopelor a écrit:Aaaaaaaa je veux y aller je veux y aller je veux y aller
Avec les fenêtres qui donnent sur l'espace.... j'ai envie de pleurer
"Jedi en mission, reprenez vos discussions."
Star Wars: Galactic Starcruiser Will Take Walt Disney World Resort Guests to a Galaxy Far, Far Away
A Star Wars vacation experience unlike anything Disney has ever created before will fully immerse guests in a galaxy far, far away when Star Wars: Galactic Starcruiser debuts at Walt Disney World Resort in Florida. Exciting new details were shared Sunday live from D23 Expo 2019 by Bob Chapek, chairman of Walt Disney Parks, Experiences and Products, and Ann Morrow Johnson, executive producer and creative director for Walt Disney Imagineering.
Star Wars: Galactic Starcruiser will offer a two-night itinerary where all guests arrive and depart together, similar to Disney Cruise Line. Unlike any typical cruise, though, you can become the heroes of your own Star Wars story in a new type of immersive experience that only Disney could create.
You will cruise the galaxy in style aboard the Halcyon, known for its impeccable service and exotic destinations. Onboard, you will stay in well-appointed cabins, experience onboard dining, make a planet-side excursion to Black Spire Outpost on Batuu, and much more. Throughout the journey, you will be invited to delve deeper into your personal adventure by participating in onboard activities, interacting with characters, crew, other passengers you meet, and becoming part of the action and the broader Star Wars saga:
•The adventure begins when you arrive at the Galactic Starcruiser Terminal at Walt Disney World and check in for your two-night experience.
•You will be invited to enter a Launch Pod for transport into space. Through windows above, you’ll see yourself leave the real world behind as you jump to hyperspace and draw closer and closer to the Halcyon.
•When the Launch Pod docks with the Halcyon and the airlock opens, you will step into the ship’s main deck Atrium to begin your journey through a galaxy far, far away.
•A visit aboard the Halcyon becomes a multi-day story that interweaves with members of the crew, other passengers, familiar Star Wars characters, and an excursion to Star Wars: Galaxy’s Edge at Disney’s Hollywood Studios.
•The all-immersive experience also features entertaining activities, such as: ◦Wielding a lightsaber while facing off against a training remote, where you may discover your own connection with the Force.
•Visiting the starcruiser’s Bridge to learn about ship systems and how to operate them, including navigation and defense – skills that may come in handy during a journey through this adventure-filled galaxy.
Fun Facts – Star Wars: Galactic Starcruiser
•Every window in the Halcyon – including those in each cabin – has a view of the galaxy beyond, with ever-changing vistas as the ship progresses from place to place.
•You’ll be able to explore the Halcyon and perhaps discover hidden spaces deep in the mechanics of the ship – perfect for uncovering secrets … or holding secret meetings.
•Choices you make during your adventure will help determine how your Star Wars story progresses.
First Look Inside Star Wars: Rise of the Resistance at Star Wars: Galaxy’s Edge
As we’ve previously shared, the highly anticipated attraction Star Wars: Rise of the Resistance at Star Wars: Galaxy’s Edge will open on Dec. 5, 2019 at Disney’s Hollywood Studios in Florida and Jan. 17, 2020 at Disneyland park in California.
When it opens, this harrowing adventure will blur the lines between fantasy and reality and will put you in the middle of a climactic battle between the First Order and the Resistance. You will join the Resistance and depart from Batuu in a transport ship to meet General Leia Organa at a secret rendezvous point. Along the way, however, you will be captured by a First Order Star Destroyer. The action then ramps up as you seek to escape the clutches of Kylo Ren and the First Order – with the help of some heroes of the Resistance. Today, we’re excited to share this first look inside the attraction!
Star Wars: Rise of the Resistance will be one of the most ambitious, advanced and immersive experiences ever undertaken by Walt Disney Imagineering. The attraction is also one of the largest Disney has ever created. Its massive show building is a world unto itself, housing two full-size AT-AT walkers and a Star Destroyer hangar bay – complete with a TIE fighter and a garrison of Stormtroopers – plus more thrills and surprises.
Xendor a écrit:Le visage a l'air bien fait, avec plein de détails
Lain-Anksoo a écrit:pour ceux qui veulent tout savoir de Batuu et de ce qui s'y passe :
https://www.starwars-universe.com/actu-16677-chronologie-des-evenements-ayant-lieu-a-galaxy-s-edge.html
ShamanWhills a écrit:Pour la version française de Galaxie's Edge, j'ai vu dans le dossier qu'il n'y aura q'une attraction, une boutique et un restaurant C'est peu comparé à la version américaine!
Est-ce que vous pensez que l'attraction Savi's Workshop (la construction de son propre sabre laser) sera dans la version française?
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